
The game received seed financing from the Canada Media Fund, and further funding was secured through a successful Kickstarter campaign in October 2013. The player assumes the role of a crash-landed bush pilot Will Mackenzie who must survive the frigid Canadian wilderness after a geomagnetic storm. But owing to player demand, Hinterland introduced three experience modes to suit a variety of playstyles, with a fourth option added later.The Long Dark is a first-person survival video game developed and published by Hinterland Studio. Initially, there were no different experience modes in the game. Forcing the player to keep an eye on the weather and their clothes at all times in order to avoid dying from exposure. The game also mimics temperature and wind chill. The Long Dark mimics a whole day/night cycle, which is an important aspect of the game. Food poisoning and illness may potentially make the player ill. To remain alive, the player must scavenge for wood and fuel on a regular basis. Tools and objects deteriorate over time, requiring the player to make informed choices about their state and the eventual need for repair.įire, being a major component, is required for both warmth and cooking. All goods and animals are generated at random during each new game, ensuring that no two games are identical for the player. As well as wolves and bears that provide a continuous danger to the player when they go outdoors. Wildlife is also there, including deer that may be harvested for food. Food, water, firewood, medicine, and tools such as weapons, axes, knives, and a variety of other things fall into this category.


And using any resources they come across in the environment. The goal is for the player to live as long as possible by scavenging. In Survival mode, the player may select where they want to spawn and can go to any area in the game.
